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scen
signal: Segmentation Violation - VStr::Resize - VDatagramDriver::SearchForHosts - Datagram_SearchForHosts - VNetwork::Slist_Poll - VNetwork::Poll - Host_Frame Log: Doing C_Shutdown Log: Doing CL_Shutdown Log: Doing SV_Shutdown Log: Doing delete GNet Log: Doing delete GInput Log: Doing V_Shutdown Log: Doing delete GAudio Log: Doing T_Shutdown Log: Doing Sys_Shutdown Log: Doing delete GSoundManager Log: Doing R_ShutdownTexture Log: Doing VCommand::Shutdown Log: Doing VCvar::Shutdown Log: Doing ShutdownMapInfo Log: Doing FL_Shutdown Log: Doing W_Shutdown Log: Doing GLanguage.FreeData Log: Doing VObject::StaticExit Log: Doing VName::StaticExit Uninitialised: Doing Z_Shutdown STACK TRACE: stack 0 0x56ab42 frame 0 0x7fff47fefbc0 ERROR: Segmentation Violationand here's a GDB backtrace
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 47358489728736 (LWP 10270)]
0x0000000000510e37 in VStr::Resize (this=0x89af3c, NewLen=0) at str.h:131
131 str.h: No such file or directory.
in str.h
(gdb) bt
#0 0x0000000000510e37 in VStr::Resize (this=0x89af3c, NewLen=0) at str.h:131
#1 0x000000000047876a in VDatagramDriver::SearchForHosts (this=0x7c1180, Drv=0x7f7c20, xmit=false) at str.h:169
#2 0x0000000000478a6a in VDatagramDriver::SearchForHosts (this=0x7c1180, xmit=false) at net_dgrm.cpp:335
#3 0x000000000047e2fc in VNetwork::Slist_Poll (this=0x89ae3c) at net_main.cpp:416
#4 0x000000000047e46b in VNetwork::Slist_Poll (Arg=0x7f7de0) at net_main.cpp:375
#5 0x000000000047eaae in VNetwork::Poll (this=0x89ae3c) at net_main.cpp:290
#6 0x000000000045531d in Host_Frame () at host.cpp:375
#7 0x000000000056ab23 in main (argc=<value optimized out>, argv=<value optimized out>) at sys_sdl.cpp:675
#8 0x00002b1280b87374 in __libc_start_main () from /lib/libc.so.6
#9 0x0000000000408019 in _start ()
(gdb)
Similar problem if i try to connect using the "join game at" box, entering the IP address of running server.
debug.txt and GDB backtrace are slightly different:
debug.txt
signal: Segmentation Violation - VStr::Resize - VDatagramDriver::SearchForHosts - Datagram_SearchForHosts - VNetwork::Slist_Poll - VNetwork::Poll - VNetwork::Connect - CL_EstablishConnection - VCommand::ExecuteString - VCmdBuf::Exec - Host_Frame Log: Doing C_Shutdown Log: Doing CL_Shutdown Log: Doing SV_Shutdown Log: Doing delete GNet Log: Doing delete GInput Log: Doing V_Shutdown Log: Doing delete GAudio Log: Doing T_Shutdown Log: Doing Sys_Shutdown Log: Doing delete GSoundManager Log: Doing R_ShutdownTexture Log: Doing VCommand::Shutdown Log: Doing VCvar::Shutdown Log: Doing ShutdownMapInfo Log: Doing FL_Shutdown Log: Doing W_Shutdown Log: Doing GLanguage.FreeData Log: Doing VObject::StaticExit Log: Doing VName::StaticExit Uninitialised: Doing Z_Shutdown STACK TRACE: stack 0 0x56ab42 frame 0 0x7fff7a7eb3c0 ERROR: Segmentation ViolationGDB backtrace:
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 47043633415904 (LWP 10360)]
0x0000000000510e37 in VStr::Resize (this=0x8832bc, NewLen=0) at str.h:131
131 in str.h
(gdb) bt
#0 0x0000000000510e37 in VStr::Resize (this=0x8832bc, NewLen=0) at str.h:131
#1 0x000000000047876a in VDatagramDriver::SearchForHosts (this=0x7c1180, Drv=0x7f7c20, xmit=false) at str.h:169
#2 0x0000000000478a6a in VDatagramDriver::SearchForHosts (this=0x7c1180, xmit=false) at net_dgrm.cpp:335
#3 0x000000000047e2fc in VNetwork::Slist_Poll (this=0x8831bc) at net_main.cpp:416
#4 0x000000000047e46b in VNetwork::Slist_Poll (Arg=0x7f7de0) at net_main.cpp:375
#5 0x000000000047eaae in VNetwork::Poll (this=0x8831bc) at net_main.cpp:290
#6 0x000000000047d834 in VNetwork::Connect (this=0x8831bc, InHost=0xaf985c "192.168.0.1") at net_main.cpp:582
#7 0x0000000000415965 in CL_EstablishConnection (host=0xaf985c "192.168.0.1") at cl_main.cpp:380
#8 0x0000000000415b13 in TCmdConnect::Run (this=<value optimized out>) at cl_main.cpp:464
#9 0x000000000041a6b9 in VCommand::ExecuteString (Acmd=@0x7fff7a2ddd60, src=VCommand::SRC_Command, APlayer=0x0)
at cmd.cpp:343
#10 0x000000000041a90a in VCmdBuf::Exec (this=0x6fb880) at cmd.cpp:530
#11 0x0000000000455302 in Host_Frame () at host.cpp:369
#12 0x000000000056ab23 in main (argc=<value optimized out>, argv=<value optimized out>) at sys_sdl.cpp:675
#13 0x00002ac931d26374 in __libc_start_main () from /lib/libc.so.6
#14 0x0000000000408019 in _start ()
(gdb)
I've checked also the Windows version: with that all runs fine <!-- s:P --><img src="{SMILIES_PATH}/icon_razz.gif" alt=":P" title="Razz" /><!-- s:P -->
All but the "Search for games...": if i run both dedicated server and client on the same machine, the client can't find the running server (but specifying the IP address on the box below works fine)Firebrand
scen
127.0.0.1 gondor.middle.earth gondor localhost 192.168.0.1 gondor gondor.middle.earth mygentoo.gondor 192.168.0.2 rohan rohan.middle.earthgondor is the hostname of my system, but it was resolved first as 127.0.0.1, causing Vavoom to set wrongly the IP listening address to this value. Changing the hosts file like this
127.0.0.1 gondor.middle.earth localhost 192.168.0.1 gondor gondor.middle.earth mygentoo.gondor 192.168.0.2 rohan rohan.middle.earthsolves the problem. In this case it would be wise to add the -ip option [quote="vavoom.txt":2z6r7e68] -IP specifies IP address, Windows version only -ip <address> also in other OS, like Linux. So i can avoid problems like the one explained above! Finally, IMHO it would be right enfoce a better handling of this event (avoiding the crash) Another thing: the ""Search for games..." doesn't seem to work also in Linux. Ask me if you need more informations! <!-- s8) --><img src="{SMILIES_PATH}/icon_cool.gif" alt="8)" title="Cool" /><!-- s8) -->
Janis Legzdinsh